SET OF RULES

The complete set of rules will be available  a few days after the release of the new Call of Duty

1. General

                A. Platform

                B. Tournament format

                C. Registration

                D. Administration

                E. Prize money

2. Composition of the teams

              A. Team size

              B. Standin/substitute >> changes

              C. Teamleader

3. Protest and questions

              A. In general

4. Shedule and procedure

                A. Matchday etc.

                B. Postpone matchday

                C. Punctuality

                D. General game rules

5. During the match

               A. Match Start

               B. Host

               C. Breaks

               D. Disconnect/reconnect

               E. Streaming

               F. abusive language

               G. Equipment

               H. DDoS

6. Cheating

                 A. In general

7. Ingame rules

                 A. Maps and modes

                 B. Restricted Items and Game Rules

1. General

   A. Platform

The tournament is played on the PC, but both mouse / keyboard and controller are allowed as input devices.

    B. Tournament format

The tournament will take place in the double elimination format. As a model of the rules will be the rules of current major    tournaments at the time of our tournament. However, we will expand or alter this at our discretion and with the approval of the community.

    C. Registration

To register, the registration form must be completed on this page. There are also some conditions to participate in this                tournament. Amongst other things, the team leader must be constantly accessible via Steam or Whatsapp to ensure a smooth operation and to ensure a good organization of the tournament.

    D. Administration

The team of the League administration takes care of the organization of the tournament and is available 24 hours a day for        questions and problems. It has the right to modify or extend the set of rules rules. Instructions of the League administration are to be followed. It also has the right to disqualify teams. The league administration will act impartially and, in the case of       important matters, ask the community or the participants to vote for their opinion.

    E. Prize money

There will definitely be a prize / prize, which amounts to at least € 200 at the moment. Distribution of the Preispool (changes possible): Place 1: 50% Place 2: 30% Place 3: 20%

2. Composition of the teams

    A. Team size

A team may consist of at least 4 and a maximum of 6 members. 4 of these should be the original players. A maximum of 2  substitude players are possible. These players may not be replaced during the entire tournament. With the participation,

the team agrees to remain a participant over the entire duration of the tournament with at least 4 Players.

    B. Standin/substitude

If only 3 players of a team have appeared 15 minutes after the game date and are ready to play, the team has the possibility to provide a standin, which must be ready within 10 minutes. Substitute players, ie players 5 and 6 of a (if available) are entitled to play at any time if the main players are not able to play. If a player fails during the game, a           substitute player may replace it from.

>>Standins from teams competing in the same tournament are not allowed.

    C. Teamleader

The Teamleader has to ensure the ability of the team to participate. He assumes full responsibility for his team and acts as a contact person and representative of his Team.

3. Protest and questions

    A. In general

In case of protests and questions, the team leader applies to the tournament support or alternatively directly to one of the admins.

4. Shedule and procedure

    A. Matchday etc.

Each team is expected to play one game per week (unless they are eliminated).
The two teams of a match can choose an event within the current match week and must inform the ladministration 1-2 days before the appointed date. If this does not happen or the two teams can not agree on an appointment, they will play at a general, fixed date chosen by the league Administration.

    B. Postpone matchday

The match day shall be appointed as described in point 4.A. described above. It is not possible to move the match day to the next week. The team must be aware of this when registering.

    C. Punctuality

If one of the two teams does not appear, the other gets a default win.
If none of the two teams appear, both are disqualified.
If 15 minutes after the game date only 2 or fewer players of a team have appeared in the teamspeak channels provided for the tournament and are ready for play, the team will be disqualified.
If only 3 players of a team have appeared 15 minutes after the game date and are ready to play, the team has the  possibility to arrange a standin, which must be ready within 10 minutes.

    D. General game rules

The matches will be played in best of 5. For each round the tournament administration determines which maps and modes are played in which order, which then apply to all clashes in the respective round. (...)

 

5. During the match

    A. Match Start

Each player is only allowed to participate in a game with his "main account".

    B. Host

Each game is hosted by us or a representative (neutral person commissioned by us).
We try to organize the best possible host for each and every game, but both teams must accept the conditions created by the active host of the game. If these conditions are unacceptable for both teams, then the League Administration will try to organize a new host.
The instructions of the League Administration continue to be followed.

    C. Breaks

Both teams have a 5 minute break between each map. If both Teamleaders agree, it goes directly on! If the pause has been used, the game will continue unconditionally after 5 minutes. It is up to the teams to be ready in time.
We kindly ask all players to set their steam profiles to offline during the Matches. We do want to prevent any delays.

    D. Disconnect/reconnect

If a Player disconnects in the first 30 seconds of the game, there is a reboot. If a player gains unpredictable Connection, reallife or equipment problems during the game, he is allowed to join the game again. If this is not possible, the team   will finish the current map with only 3 players and the result will counts. The following map must be started with fully   present Teams.

    E. Streaming

Each player or clan is allowed to stream the games from their own team view. However, you must be aware of the danger of "ghosting" and therefore you are responsible for your stream. We as a clan are expected to stream and cast  EVERY game. In addition, we will install a delay so that no team can gain an advantage. We also have the possibility to  upload the games on Youtube.

    F. Abusive language

If an opponent should offend you (chat or voice chat), it will not affect the match or tournament. We know it can also become more emotional, so we will not forbid or punish anything. Nevertheless, we would like to point out to all teams that insulting only hurts their own reputation. We ask you to be respectful and make a nice tournament for us and the   community possible.

    G. Equipment

Each player is responsible for the fact that their own equipment is functional over the entire game. If this is not the case shortly before the match, this will be discussed individually under the tournament management. If equipment is    lost during a game, the game continues as usual, but the player has the chance to rejoin. (see rejoin rule)

    H. DDoS

Should the host experience a DDoS attack, the game will be interrupted and the tournament management will ensure   that it can be resumed as soon as possible. All rounds in which the game was noticeably affected by the DDoS attempt will be played again.

6. Cheating

    A. In general

If a player gets an advantage by using of external programs (cheats), software or hardware as well as glitches, he and   his whole team are disqualified from the tournament. If there is reasoned suspicion of cheating, this is to be reported immediately to the tournament Management.

7. Ingame rules

    The eSports mode used in the matches (selectable in every private lobby) receives updates during the tournament,              the changes will be accepted and played.

    A. Maps and modes

The Maps & Modes we have defined must be played. There is no way to change this.

  • Hardpoint

    • Ardennes Forest

    • Gibraltar

    • London Docks

    • Saint Marie Du Mont

  • Search and Destroy

    • Ardennes Forest

    • Gibraltar

    • London Docks

    • Saint Marie Du Mont

    • USS Texas

  • Capture the Flag

    • Ardennes Forest

    • Flak Tower

    • London Docks

    • Saint Marie Du Mont

  • Gridion will not be played

    B. Restricted Items and Game Rules

These rules are inspired by the official CWL rules and may change!!

Restricted Weapons

  • Lewis

  • MG 15

  • Bren

  • MG 42

  • all shotguns

Restricted Attachments

  • High Caliber

  • Rapid Fire

Restricted Scorestreaks

  • Recon Aircraft

  • Counter Recon Aircraft

  • Care Package

  • Emergency Airdrop

  • Paratroopers

Restricted Basic Trainings

  • Espionage

  • Launched

  • Requisitions

  • Instincts

  • Rifleman

  • Lookout

  • Ordnance

  • Concussed

  • Bang

Restricted Equipment

  • S-Mine 44

  • Satchel Charge

Game Mode Rules

(("Players must select “esports Modes”. The settings below will then be automatically applied."))

Hardpoint

Game Rules

  • Time Limit: 5 Minutes

  • Score Limit: 250 Points

  • Activation Delay: None

  • Location Order: Normal

  • CODCaster: Enabled

General Settings

  • Pre-Match Timer: 15 Seconds

  • Team Change In-Game: Enabled

  • Spectating: Team Only

  • Spectating POV: First Person Only

  • Killcam: Enabled

  • Mini-Map: Normal

  • Battle Chatter: Disabled

  • Announcer: Enabled

Spawn Settings

  • Respawn Delay: None

  • Force Respawn: Enabled

  • Wave Spawn Delay: Disabled

  • Suicide Penalty: 2.5 Seconds

  • Team Kill Penalty: None

Health and Damage

  • Hardcore Mode: Disabled

  • Health: Normal

  • Health Regeneration: Normal

  • Friendly Fire: Enabled

  • Number of Lives: Unlimited

  • Teamkill Kick Limit: Unlimited

  • Headshots Only: Disabled

  • Explosive Delay: None

  • Scorestreak Delay: 15 Seconds

Lobby Options

  • Join-In-Progress: Allowed

  • Intermission: Disabled

Capture the Flag

Game Rules

  • Time Limit: 10 Minutes

  • Capture Limit: Unlimited

  • Winning Conditions: Flag Captures

  • Auto Return Time: 30 Seconds

  • Pickup Time: None

  • Enemy Carrier: Delayed

  • Extra Time: 1 Minute

  • CODCaster: Enabled

General Settings

  • Pre-Match Timer: 15 Seconds

  • Pre-Round Timer: 5 Seconds

  • Team Change In-Game: Enabled

  • Spectating: Team Only

  • Spectating POV: First Person Only

  • Killcam: Enabled

  • Mini-Map: Normal

  • Battle Chatter: Disabled

  • Announcer: Enabled

Spawn Settings

  • Respawn Delay: 5 Seconds

  • Force Respawn: Enabled

  • Wave Spawn Delay: Disabled

  • Suicide Penalty: None

  • Team Kill Penalty: None

Health and Damage

  • Hardcore Mode: Disabled

  • Health: Normal

  • Health Regeneration: Normal

  • Friendly Fire: Enabled

  • Number of Lives: Unlimited

  • Teamkill Kick Limit: Unlimited

  • Headshots Only: Disabled

  • Explosive Delay: None

  • Scorestreak Delay: 15 Seconds

Lobby Options

  • Join-In-Progress: Allowed

  • Intermission: Disabled

Search and Destroy

Game Rules

  • Round Length: 1.5 Minutes

  • Score Limit: 6 Points

  • Bomb Timer: 45 Seconds

  • Plant Time: 5 Seconds

  • Defuse Time: 7.5 Seconds

  • Multi Bomb: Disabled

  • Switch Sides: Every Round

  • Silent Plant: Disabled

  • CODCaster: Enabled

General Settings

  • Pre-Match Timer: 15 Seconds

  • Pre-Round Timer: 5 Seconds

  • Team Change In-Game: Enabled

  • Spectating: Team Only

  • Spectating POV: First Person Only

  • Killcam: Enabled

  • Mini-Map: Normal

  • Battle Chatter: Disabled

  • Announcer: Enabled

Spawn Settings

  • Respawn Delay: None

  • Force Respawn: Enabled

  • Wave Spawn Delay: Disabled

  • Suicide Penalty: None

  • Team Kill Penalty: None

Health and Damage

  • Hardcore Mode: Disabled

  • Health: Normal

  • Health Regeneration: Normal

  • Friendly Fire: Enabled

  • Number of Lives: 1 Life

  • Teamkill Kick Limit: Unlimited

  • Headshots Only: Disabled

  • Explosive Delay: None

  • Scorestreak Delay: 15 Seconds

Lobby Options

  • Join-In-Progress: Allowed

  • Intermission: Disabled

            

            Gridion will not be played

By registering for the tournament, you agree to the rules!